
This is an original concept model created and submitted as a final project for the 3D modeling and Texturing class. Tools I used include: 3ds Max, Mudbox, and MotionBuilder
Design Inspiration
This is an original concept, with inspirations from many sources from Japanese Animation and Video Games
- Spider-Man Miles Morales - with the suit and casual ware combo
- CyberPunk 2077 / CyberPunk Edge Runner - Color choices of bright Neon Green to create a contrast of dark blue and black
- Neon Genesis Evangelion - Suit design inspirations
- Durarara(Celty) - Helmet inspiration
Final Image

Modeling Process
- 3ds Max
- Created a low poly character base, turbo smooth to create roundness
- Using Pull to extent pants and a jacket
- Rough edits on the pants and jacket
- Mudbox
- Adding details to body, pants, and jacket objects using sculpt tool
- Using stencils and stamps to create a specific texture
- Return to 3ds Max
- Create a neat UV map by using the low retopology from Mudbox
- Return to Mudbox
- Paint body, pants, and jacket
- Create Diffuse Map, Normal Maps and Ambient Occlusion Maps
- Export a 360 turn table
- Return to 3ds Max
- Assign bone, and skin the chacter
- Export a 360-turn table for texture and wireframes
- MotionBuilder
- Using MOCAP data from Carnegie Mellon University Motion Capture Database
- Add an actor to match the MOCAP data points
- Add character and rig my model onto the character object
- Add physic component to clothing parts
- Export a final animation video
Video content
Presentation Video
Video